The first NWN was hailed mostly for its toolset that let gamers create their own D&D campaigns. BioWare's own campaign, on the other hand, kind of blew. This time around, BioWare enlisted the aid of Obsidian, longtime collaborators and D&D veterans (Star Wars: Knights of the Old Republic 2, Icewind Dale 2, and Planescape: Torment, among others), and the result -- in terms of story telling, characters, and quests -- is a much more engaging single-player experience.
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